The Curiosity Of A UI/UX Designer

The Curiosity Of A UI/UX Designer

Print "Hello world" I guess that would be an appropriate greeting.

Hello world, I decided to make my first article based on my journey as I venture into the world of UI/UX design. I became curious after a WhatsApp call because of the ratings immediately required. This curiosity increased, I began to wonder why applications are needed to be updated or see ratings and reviews under applications we check up on the play store or app store and, my adventure began.

The UI, User Interface design handles how the interface reflects the brand. Deals with colors, color combinations to convert them into UI elements. A User Interface designer makes use of software like Adobe Photoshop, Adobe Illustrator, etc. The UX, User Experience design is the process related to creating products, systems that provide meaningful and relevant experiences to users. To fully understand this design, one needs to have insights into the history of UI/UX.

In the late 1940s, Taiichi Ohno and Toyoda took a simple step in including employee feedback to the workflow(like a mini-survey) concerning their products. Toyota gained the upper hand in the manufacturing process. At the birth of UX in 1994, Don Norman joined Apple and was the first person to ask for his job role as a user experience architect, coming to the term user experience as we all know it today.

What am I saying?

User Experience covers all aspects of a person's interaction with a product, application, or system. If there is no user for the experience, there is no UX. In UX design, the main attributes are; the presence of a user, the interaction of the user with the product or application, and lastly, the user's experience interest. For a better user experience, UX metrics become utilized. UX metric is a powerful tool for evaluating and improving the design of any product, giving insights into the user's experience by answering questions like:

- Will the user be able to use the product to carry out a task successfully(usability)?

- Will users recommend the product?

- Do they enjoy or feel good after the usage of the product?

- Will users choose your product compared to your competition?.

To generate insights, companies ensure a "pop-up ad" that asks you to rate the product. Answering questions enables experience to be better due to companies' improvement. Creating a new version of the product will lead to "update" (But updating apps was annoying because of data usage because I never knew the importance until now). The possible outcomes of the update are:

- The new version tests better than the current product.

- The current version is worse than the existing version.

- No difference between the current product and the existing product.

In summary, without UX metrics, business decisions will be based on incorrect predictions and gambles.

UI/UX design tells a story and guesses this is the end of mine, time to call it a day.